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Elder scrolls online xbox one
Elder scrolls online xbox one







Elder scrolls online xbox one trial#

With such a large number of popular MMORPGs on the market today, one of the biggest issues I had was finding consistent players to do dungeons and ultimately, the Trial with. Each of the two companions available now have different temperaments, so choosing the right one for your playstyle is important, as your actions have consequences with your companions through the new Rapport system. This makes doing Delves and world bosses so much easier, and further bolsters the ability to play ESO entirely solo, helping separate it from other MMOs for players that don’t necessarily like that aspect of the games.įor now, there are only two companions that you can choose from, but I anticipate that they will soon be treated like mounts or non-combat pets, with new variations being introduced in future chapters and in the crown store. They can be used as a tank, a DPS character, or a healer. You can use them to fill whatever role your current character does not. They act like other players would in your party, without the hassle of finding someone to party up with. Companions make questing solo much easier than it has ever been. The one new mechanic that really separates Blackwood from previous chapters is the Companion system. The strong characters coupled with a diverse and unique setting in the Deadlands serves to further elevate the story over some of the more mundane chapters that have come before. Mehrunes Dagon is a fan favorite antagonist, so was a great choice to anchor this story.

elder scrolls online xbox one

The main questline is probably the best one that ESO has had so far, complete with rich characters and a meaningful story to accompany them. With some of my overall issues aside, I want to dig into exactly what makes Blackwood worth playing.

elder scrolls online xbox one

Ultimately the new coat of paint can only carry the chapter so far, and with probably the shortest new chapter to date, I was left feeling mildly let down. If you have been playing ESO consistently through all of the new chapters, I feel like maybe just a re-skin of the same content you have been doing won’t be enough. New world bosses, new skyshards, new Trial, new world events (Oblivion gates), it all feels like more of the same, with very few changes to shake up the formula. The story is a step above the previous expansions, in my opinion, but the rest of the chapter feels like a copy and paste job. Like I said at the start, Blackwood is good, but that is where it stops. None of that is to say that Blackwood is bad. These are small complaints but contribute to the overall feeling of safety and mediocrity that I was left with after my time in Blackwood.

elder scrolls online xbox one

It is funny, but ultimately feels like there was not much original to add, so it comes off as a constant stream of “hey look, remember this funny thing in the old game you liked? Here it is again”. I think there are more quips and throwbacks (throwforwards?) to Oblivion within Blackwood than anyone aside from the writers realizes. Blackwood stands strong on the back of the Oblivion setting and inherent nostalgia. For me though, “good” is eventually going to need to become “great” to keep me invested. It is an interesting new chapter in the growing list of expansions for The Elder Scrolls Online. The Elder Scrolls Online: Blackwood is good.







Elder scrolls online xbox one